![]() Running hydrus on your games computer is no problem at all, but if you leave the client on all the time, then make sure under the options it is set not to do idle work while your CPU is busy, so your games can run freely. In general, the client works best on snappy computers with low-latency hard drives where it does not have to constantly compete with other CPU- or HDD- heavy programs. I am always working to reduce lag and other inconveniences, and improve UI feedback when many things are going on, but there is still a lot for me to do. I don't put training wheels or limiters on the software either, so if you search for 300,000 files, the client will try to fetch that many.įurthermore, I am just one unprofessional guy dealing with a lot of legacy code from when I was even worse at programming. To add millions of files and tags to its database, and then to perform difficult searches over that information, it needs to use a lot of CPU time and hard drive time-sometimes in small laggy blips, and occasionally in big 100% CPU chunks. The hydrus client manages a lot of complicated data and gives you a lot of power over it. ![]() Reducing lag ¶ hydrus is cpu and hdd hungry ¶
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